Mousehunt
This is a long post, so be patient.
Today I want to talk about how catches in mousehunt works.
Let’s start with an introduction. There are a total of 4 important factors that affects your catch rate: Power, type, luck and attraction.
- Power – Higher power will have more chances of having a catch. Simple as that.
- Type – There are many types of mouse including shadow, physical, hydro etc. Shadow traps catch shadow mouse more effectively but if used against other types it will most likely be a failure. (Try to compare mouse with pokemons, where pokemons will have its type and weaknesses)
- Luck – This is a bit confusing and the main reason why this post is created, I will try and explain it as simple as possible. Basically when some mouse seems too powerful for the traps to handle, luck factor kicks in. Luck ignore the mouse type and traps attribute, by depending it you either have a catch or don’t, is like flipping a coin, is either heads or tails. According to MHWiki, luck is non linear, so the more luck you have the more effective it is. (I won’t discuss about loot drop rate, is out of the topic)
- Attraction – Meaning the rate a mouse will come to your trap. If no mouse is attracted, what do you expect to catch?
Back when I was a noob, I always believe in the stats of traps. I thought all factors play a part in catches, but I was terribly wrong… I didn’t think luck would be that owning compared to power. Do you know what makes me to arrive at this conclusion? It is through long playing experience and observation and reading lots in forum. (I’m a knight now by the way in case you think I’m bullshitting)
Let me give some examples.
- Rhinobot, the second most power trap in the game. Paired with magma base from ronza sale, it gives 5670 power and 18 luck. Compare to digby drillbot with 441o power and 15 luck. Given the big increment in power, rhinobot makes no much difference in catch rate at derr dunes (From myself, forums and my friends). Why is digby drillbot, a less powerful trap, able to achieve same results as rhinobot? Look at horsey with magma base, 1705 power and 35 luck, is better.
- At nerg plains, horrific paired with magma base gives you 4440 power and 26 luck, while giant speaker with magma base gives 3559 power and 32 luck. Again, with such a difference in power you would think first setup is better. Guess what? Wrong, the latter setup have much better catch rate (From myself, forums and my friends).
- I have a friend where no one guided him which destination to go next and advices whatsoever. Recently, he traveled to lagoon using forcefield physical type trap paired with wooden target base, 2716 power and 12 luck, and caught 7 hydras which is a hydro type.
- Another friend of mine, caught a mobster with ambush paired with dehydration base, 3386 power and 16 luck.
What does that mean? ONLY trap luck and your own reality luck plays the part. The power, types, everything is there to FAKE you. You will say because those high luck trap have low power, so when those power fails, of course luck takes place. Well, if you still haven’t realise my point yet, if the high power works, you don’t even need trap luck to help you in the first place. More often than not, high power traps will have much lower luck. There are too many things to incorporate into catch rate percentage which makes everything complicated and no longer makes sense anymore.
Sounding the horn is SAME as rolling a dice, if is 30% catch rate doesn’t mean you will get 3 out of 10, each horn is by itself. For example, when you roll a dice six times, will you only get a number once? No, you can continuously get 1 twice, once or even none during your six rolls. Often enough you see at forum where people say having a bad streak is a sign of good streak later on, what’s gone is never back and the good streak just happens you rolled the correct side of dice.
No matter what, you have NO SOLID proof that I’m wrong. If you are going to use poolfinger catch rate calculator, let me tell you something. It is not reliable at all because the calculations are based on logs people submitted, and many places had been nerfed which makes what those old players contributed outdated and do you seriously think new players will submit their logs? In fact there are declining players.
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